Update 20 Feb 2005
After I've set material to meshes,and added light. The result is
Game
create your character
you live in this town
train your character
world map
War
in battle field
Loser
Town management


Valiant
This game is a role-playing-game.The main idea is about developing your character.
At the beginning of this game you are a commoner,who lives in a town. You create and train your character as you want. You when your kingdom is attacked by other kingdoms,you are need to be a soldier to protect you homeland. If your kingdom's army win the battle and you are doing well in battle,your character would be promoted. If your rank is high enough(such as a governor of your town),you can build,manage,research advances of your town. If your rank is high enough ,you can manage your armies,diplomacy,kingdom's research
Your character
develope your character, develope your rank ,develop your town ,develop your kingdoms
Basic Statistic, like another rpg-game. STR DEX VIT INT AGI LUCK with some basic abilities ,such as offesive ability(stab,fences) and defesive ability(block , evade)including magics.
Advance ability depend on your class like paladin berzerker battlemage.such as paladin can heal others or berzerker gain "Double strike"
Paladin=> Defensive class with white or dark magic(depend on your alignment :You can be either Holy paladin or Dark paladin )
Knight=> balanced class with balanced offensive and defensive abilities.
Berzerker=> offensive class with offesive abilities
battle mage=> balanced class with elemental magics
Rank ability depend on your rank such as generals can lure enemy's generals to dual with you ,if you can beat him/her you can decrease spirits of enemy's army
Alignment(good & evil)response to your action dividen into Dead Dark Bad Neutral Good Holy and God .Some of abilities depend on alignment such as "Dead aura" can be used by only "Dread paladin" but "Holy paladin" can use "conversion"
Armor and weapon, This game can create your weapon by randomization. There are common ,uncommon and rare properties. Common abilities such as increase statistics.
Uncommon abilities => resistance to elemental(fire lightening cold). Rare abilities => "death strike" , "drain life"
Your town
Statistics: about town,such as population,occupation,happiness,research and building.You can manage your town. Manage your town's social status.
Specialist: you can train specialist such as merchant,sciencetist etc. (Merchant increase income of your city and sciencetist increase "knowledge points")
Resources: population=> train specialists
Money=> use to buy anything.
Research points=> exchange technology ,produced by sciencetists depend on sciencetist level
Work points=>determine time to build buildings ,produced by workers
Mana=> cast magics ,produced by wizards.
Food => produced by farmers,determine increase population rate
Buildings: House=> increase population capacity (not increase population directly) .Population will increase spontaneously determined by Food production and population management
Farm=> increase farmer capacity. train farmer.Not enough food,lead to starvation and population growth arrest.